The VR Advantage

Simulation training isn't a new idea, but VR technology is a game changer

Simulators have been at the backbone of highly specialized, complex professionals' training programs for decades. Industries such as Aviation, Law Enforcement, Aerospace, and Military rely on simulations to expose their team members to dangerous and sometimes life-threatening situations without actually putting them in harms way. With specialized niche industries proving that simulation training is valuable, why hasn't it spread to a larger scale? A number of the shortcomings of legacy simulation training (i.e. Screen-Based) are addressed by the advent of Virtual Reality (VR) Technology and allow for a scalable training simulation solution for industries across the board. 

Let's take a closer look at the VR Advantage...

Virtual Reality

VR = 100% Visual Immersion
Look behind you, and you find the hoist drums. Look in the air, and find the boom tip. Lean forward, and see the front of the crane through the dashboard. In VR, you achieve 100% visual immersion unlike flat screen simulation that is limited to the number of 2-Dimensional screens that fill the room. 
Small Physical Footprint | Agile | Mobile

VR technology allows for the best of both worlds when it comes to simulator training. The highest possible level of authenticity with a small, mobile physical footprint. 

Let's do a compare and contrast exercise:

SimRoom vs Desktop_clean
Subscription pricing means low upfront investment and quarterly updates that include new crane types and scenarios. All the updates are included with an ITI VR Subscription. You know how much your simulator is going to cost, even if you don't know everything it is able to do!

Legacy Simulation


We see the world in 3 dimensions thanks to the "stereo vision" supplied by having two eyes. This allows for depth perception and the ability to focus on objects both near and far. Any object rendered on a flat screen, like a computer monitor or even an High Definition TV screen, is only visible in 2D.

So, how beneficial is it to learn a skill that entails an incredible amount of depth-perception (like say, CRANE OPERATIONS), on a two-dimensional screen?

Big Screens, Big Hardware

Legacy simulation has historically been limited to a very small percentage of the workforce in highly specialized industries because frankly - its big, bulky, and hard to implement. 

Don't just take my word for it. Check out this legacy flight simulator...


Looks easy to manage that system right?

Not only do legacy simulators offer a poor user experience, they come with a high price tag! Big upfront costs (high entry barrier) and even more costs to add new content.

Computer Graphic Fidelity & Cost Curves

What used to costs hundreds of Thousands now costs hundreds
Computer Graphics Cost Curve

Download the ITI VR Catalog



Build Your Station

ITI VR Station Builder

Hardware Options

Photo Gallery - Hardware Configurations

Questions & Solutions

Join the Community!